Future City Catapult drop-in session for SMEs
Every two weeks, Future Cities Catapult’s SME development team will be hosting 45-minute drop-in sessions at the Urban Innovation Centre.
Lunchtime Lecture: Smarter cities, empowered communities
Cities are nothing without the citizens and communities that bring them to life. But similarly, the day-to-day living and quality of life of those citizens and communities is dependent on a city’s infrastructure and associated services. But gathering the data needed to maintain and optimise urban infrastructure (using precise physical sensors for example) can be costly when it comes to procurement, installation and maintenance of data gathering tech.
Homes fit for the future – accelerating the deep retrofit market
If the UK is to meet its climate change goals we have to radically reduce our domestic energy use. But most homes of the future have already been built. A programme to accelerate the market in the deep retrofitting of homes might be answer.
Breakfast Briefing: ‘8 Realities’ – Future proofing the Creative Industries with Jazz Rasool
Putting innovation at the heart of India’s ‘Smart 100’
We are proud to welcome Jyothi Gupta, Architect and Data Scientist (Smart Cities and Urban Analytics) at University College London, to discuss the key developments in Prime Minister Modi's 'Smart 100' challenge of 2015, and some of the exciting developments and opportunities on the horizon.
XR (Cross Reality/VR/AR) Partnership Day - Future Cities Catapult
Future Cities Catapult are pleased to be working in partnership to deliver a full day workshop exploring the possible value of Cross Reality, VR and AR to the advanced urban services/smart cities agenda. We invite a number of university and business partners to join us to help define what our research priorities might be in this area, to network and to engage with some of the latest tools and technologies. XR (Cross or Extended Reality) is a recent umbrella term that attempts to simplify the understanding and adoption of the full range of immersive technologies that generate new forms of reality, recognising that in the future we will see people interacting with the virtual world and real world in seamless, frictionless, and continuous ways, not bound by delineations of experience between VR, AR, and MR.